DevCon is Australia’s annual industry event focused on tabletop game design. It’s where designers, publishers, manufacturers, artists, and community leaders connect, trade notes, and share playtests before the consumer spotlight of PAX kicks off.
It’s on the Thursday 8th of October and it’s located at The Mission to Seafarers (717 Flinders St, Docklands VIC 3005)
Tickets will be on sale soon, but if you are interested in submitting a talk or requesting a talk, please click the button below.
Dedicated rooms for Talks AND Playtesting — You can pick and choose what you’d like to do without having either talks or playtesting interrupt your experience.
Reserve a Playtest Table — lock in a spot to playtest your latest prototype with your peers.
Food on-site + venue bar — grab dinner and drinks without stepping out.
Walking distance to the PAX Convention Centre — perfect if you’re in town early or coming straight from booth setup.
Expect an evening of sharp talks, practical knowledge sharing, and hands-on feedback—plus a room full of your peers from all over the country!
Why you should come
Community & connections with designers, publishers, artists, and collaborators before the PAX whirlwind begins. Meet the people building Australia’s next wave of tabletop hits.
Talks & workshops with insights you can bring back to your project.
Quality playtesting with tight feedback loops, diverse perspectives, and publisher eyes in the room.
History of DevCon
DevCon has been running since 2014 and growing each year. For past talks check out the videos below.
DevCon 2025
This was our first year at The Mission to Seafarers, Docklands. We were graced by
2025 Speakers Lachlan Peterson – Building a Community and How to Utilise It Jett Archer – Thinking Outside the Box: The Power of Non-Traditional Promotion Antranig Sarian – How I turned my Game Studies doctorate into a Published Board Game Christy Dena – Playtesting Questions for Fruitful Gameplay & Marketing Insights Thomas Biedermann – Gaming (the) systems: Using serious games to foster creative, collective exploration and steering of systems Dylan O’Dwyer & Steve Dee – Adapting your game to digital
DevCon 2022 – 2024
2022 to 2024 were held at the Library at the Dock, Docklands Melbourne. We were graced by
2024 Speakers The art of the pitch – Steve Dee How to Engineer your Game – Tom Allen UX Research – Daniel Neville
2020 saw the launch of DevCon Digital – a virtual event with 3 international guest speakers and virtual playtesting afterwards. This was primarily due to to COVID-19 but we hope to continue to run DevCon Digital annually, 6 months offset from PAX Aus.
James Wilson – Inspired Design
Eduardo Baraf – So you want to make a game & publish it on Kickstarter?